Most of you know that I’ve never really gotten into traditional art mediums like drawing and painting. As a kid I started in the digital realm and got comfortable there, but honestly, I could really feel a hole in my artistic skills that needed to be filled. So when I took a drawing class this […]Read more "Graphite & Charcoal"
A slightly surrealist mix of photography and 3D modeling, definitely inspired by the style of Anberlin’s music video for “Unstable.”Read more "Emergence"
Some photos I forgot about.Read more "Rural"
Doodling around today.Read more "Under a Falling Sky"
Simply put, it plays like a book. A book with gorgeous visuals, and in which you play one of the main parts. You really don’t need any “gamer” skills–there’s no button mashing, no combat, no crafting, nothing really “traditional” in the gameplay mechanics of Firewatch. It’s part of a genre labeled “walking simulators” because, to be […]Read more "Why Even Non-Gamers Should Play Firewatch"
– WIPI had been slacking off on my 3D projects lately, but without the stress of school I have begun to press on with them again. My current one is an antique diner, which eventually will (in my immediate, tentative plan) appear run down and deserted (with only the letters “D-I-E” lit up on the sign. […]Read more "Antique Diner – WIP"
[I realized I never did write an “end of the school year” post, but I did indeed survive, and this past school year has possibly been the best of my life–so many things went right, and I’m really thankful for that, and for the community that I have found in Oklahoma. Looking forward to next […]Read more "Wooden Scars"